Go northeast from the town, follow the river south, and cross the bridge. Go north to Kenting Rush. Continue through the ruins to reach Elvandar. Take the Mist Devil back to Silden. The Naphtha Mines (Chapter 4) James will have to take command of the battle. He will tell you more about Neville's death and where to find Navon. Go east to a farmstead and look in the house. Once you get into the cheat mode (accessable only from the tactical map), by holding down ALT, RIGHT SHIFT and the ~ Key for about a second, you'll "find" a moredhal (sp?) After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Continue through the pass into the northlands The Temple of Dala (Chapter 3) Defeat the enemies and take the Idol of Lassur from the trapped chest. The priestess will ask you to find some grain for them. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Travel north past Romney and through Prank's Stone. He will also give you the book 'Chapel's Rmur n Whepuns'. It will then ask you for one of the cheat codes which I've listed below. Go southwest to Sloop and enter the Upturned Keg. Stay on the east side of the river and go north. He will tell you where the rift machine is located and how to destroy it. Under construction! In a corridor to the northwest you will find Obkhar. She will give you a Tuning Fork among other things. One of the houses has a map of the area. Continue south past Zun. To the northwest you will find the passage to the lower levels. Finn will appear and will escort you to Prince Arutha. Return to Irmelyn in Armengar to claim a 200 gold reward. Look inside the house to the northwest to find a message left by Pug. Poison the rations inside with some Coltari poison. In the next room you will find the Oracle of Aal. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Look inside the house to the northwest to find a message left by Pug. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Take Nivek's Key off the body just outside town. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return in a day and Steelsoul's man will allow to pass. In the southeast corner of the area you will find two IronJaw traps in a chest. Leave the palace through the sewers and leave through the exit in the south. Continue east to the town of Lyton. Enter the sewers below the city. Craig the Logger (Chapter 7) Take all of them because you will need them to get out. Stay on the east side of the river and go north. Chapter 7 - The Long Ride He will tell you where the Waani device is located. Soon your party members will become sick. Return to Duke Martin and he will tell you to return to Northwarden. Continue all the way down the passage until you come to a large room. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. It is worth doing because she will reward you with a Galon 'Griefmaker'. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Travel north toward Sarth and speak to Brother Marc just outside. Go to Eggley to the west and use Nivek's key to unlock the shop. Defeat the enemies and take the Idol of Lassur from the trapped chest. You will find a woman who will give you a Sack of Grain for the Leather Leggings. To the northwest you will find the passage to the lower levels. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Visit Craig the logger in the south end of Dimwood. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. The Diviner's Halls is a cave northeast from the town. Go south to Silden and speak to Joftaz in the Inn. Squire Phillip will appear and give you the Waani device. Get your equipment from the chests in the room. Just behind the hill to the northwest you will find the moredhel boxes. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Return to Craig and give him the trap. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Return to Romney and report your success to the Duke. He will tell you what he knows about the rift machine. Return to Romney and report your success to the Duke. This guide deals with the aspect of spells. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Chapter 8 - Of Lands Afar Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. He will tell you that the keep burned down. Take one of them with you. Go back east toward Silden and behind a large hill you will find three moredhel boxes. You can find spoiled rations in the inn in Silden. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. The Naphtha Mines (Chapter 4) You will be ambushed several times by Nighthawks along the way. The Diviner's Halls is a cave northeast from the town. You will begin this chapter in the sewers below Krondor. He will also tell you that the man who ordered it was Mitchel Waylander. You will find a password in a chest at the end. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Return to Romney and report your success to the Duke. You will find stairs leading down to the lower level in a room on the west side of the level. You will begin this chapter in the sewers below Krondor. Go to Loriel to the west and speak with Keifen Alescook. Go east from his house and cross the bridge. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Restock your provisions from the items inside the house. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go to the house at the west end of town where you will be attacked by five Nighthawks. Give the Idol to Kat on the upper level and she will give you some information. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Cast Strength Drain on the Wind Elementals to defeat them. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Make sure both Pug and Owyn learn the spell. The priestess will ask you to find some grain for them. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. You will see a burial cloth and a shovel. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Just past the fork you will run into a trap. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. The Crawler's house is next to the inn in Silden. He will ask you to check out a rumor about some moredhel illusionists in the area. Northeast you will find another trio of houses. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Ozymandias. Go to Loriel to the west and speak with Keifen Alescook. Continue through the pass into the northlands. Leave the cave and return to Navon in Kenting Rush. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Visit Craig the logger in the south end of Dimwood. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Just through that you will find Calin. Go through the door in the north wall and keep following the passage. Eventually you will be attacked by three Nighthawks. Defeat them and take the Eliaem's Heart from the body of the spellcaster. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. Go south and enter the cave behind the waterfall using the Knight Piece. Restock your provisions from the items inside the house. The magical barrier will be gone now that the six are dead. Leave the cave and return to Navon in Kenting Rush. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Return to Duke Martin and he will tell you to return to Northwarden. Sadly Patrus will die in the destruction of the Rift Machine. Return to Duke Martin south of Northwarden and show him the plans. You can find spoiled rations in the inn in Silden. Their defense will go up by 25. The priestess will ask you to find some grain for them. Go back west and then south from Highcastle. You will find stairs leading down to the lower level in a room on the west side of the level. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Use the two remaining Vapor Masks to jump into the river and escape the mines. To the northwest you will find the passage to the lower levels. To the west you will find 3 Vapor Masks. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Return to the bridge and give the soldiers the password. Inside a woman will ask you to help her with her stable door. Just before the bridge to Romney you be challenged by Mitchel Waylander. Just behind the hill to the northwest you will find the moredhel boxes. Return in a day and Steelsoul's man will allow to pass. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go back south the way you came and you will meet Duke Martin just south of where you started. You will see a burial cloth and a shovel. Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. He will tell you that he used to be young but something sapped his energy in the woods to the east. Arlie Steelsoul (Chapter 3) The Ghost of Jarel Lycrow (Chapter 2) You must follow the spyglass trail to finish the chapter. Go northeast from the town, follow the river south, and cross the bridge. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. The Stolen Ruby (Chapter 1) Go back west and then south from Highcastle. Take the maps from inside. To the northeast you will find three pantathians who are causing the energy drain. He will give you the Royal Key of Krondor. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Go southwest to Sloop and enter the Upturned Keg. Return to the town and speak to Peter the Grey in the Inn. Between the tavern and Lyton, you will find Max Feeber's farmstead. Eventually you will come across the stairway to the upper level. Make sure both Pug and Owyn learn the spell. To the west you will find 3 Vapor Masks. Inside you will see a note from Squire Phillip who has taken the device. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Pug has left a another message in one of these. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. To the northwest you will find the passage to the lower levels. Go east from his house and cross the bridge. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. One of the houses has a map of the area. Follow the main road northwest until you reach the river. You can buy some in the shop in Northwarden if you have none. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. He will reward you with 300 gold and a virtue key. This staff will allow Owyn to cast magic again. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Make sure both Pug and Owyn learn the spell. Take all of them because you will need them to get out. Your way will be blocked by soldiers before the bridge, though. You will find a woman who will give you a Sack of Grain for the Leather Leggings. You will begin the final chapter in the caverns below Sethanon. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Follow the east side of the river north. Go south and then cross the bridge. Take Nivek's Key off the body just outside town. You will find a password in a chest at the end. The Naphtha Mines (Chapter 4) To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. You will find Pug in a house southeast of the ruins by the coast. Eventually you will come across the stairway to the upper level. Return to Tamney with the stones and he will agree to return to Northwarden. Spells Legal Stuff Credits ===== Introduction ===== This is an in-depth guide to of Betrayal at Krondor. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. You will find the moredhel near a house south of Decamp on the Teeth. Inside you will find a sword and some armor. It will be a difficult battle. He will ask you to retrieve one of his IronJaw traps from the area. Continue east to the town of Lyton. Inside you will see a note from Squire Phillip who has taken the device. Defeat the enemies and take the Idol of Lassur from the trapped chest. Finn will appear and will escort you to Prince Arutha. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Head east through Darkmoor and Maloc's Cross. The exit to the mines is in the northwest corner of the mines. When you leave the mine you will be in the dwarf town of Caldara. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Use this key to open most of the locked doors under Sethanon. To the northeast you will find three houses together. Speak to the Duke of Romney at the beginning of the third chapter. Maps. Search the lower level thoroughly to find and kill all six spellweavers. He will also give you the book 'Chapel's Rmur n Whepuns'. Travel north past Romney and through Prank's Stone. Continue north to the large wooded area and go east. Go south and then cross the bridge. Continue north and speak to the gods of Timirianya through the pillars. You will begin this chapter in the sewers below Krondor. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Start 2. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. You will see a burial cloth and a shovel. Visit Craig the logger in the south end of Dimwood. Continue east to the town of Lyton. To the northeast you will find three pantathians who are causing the energy drain. This staff will allow Owyn to cast magic again. If you don't have one, you can find one to the north. Arlie Steelsoul (Chapter 3) Take Nivek's Key off the body just outside town. Craig the Logger (Chapter 7) The magical barrier will be gone now that the six are dead. Gorath dispatches the assassin and the adventure begins. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Return to Craig and give him the trap. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. The Ghost of Jarel Lycrow (Chapter 2) Open the door in the east wall with a Guildis Thorn. Use the two remaining Vapor Masks to jump into the river and escape the mines. He will tell you to report to Duke Martin. However, you should bear in mind that you have access to many other areas in this Chapter. Visit the Temple of Dala between Tyr-Sog and Eldpoint. He will also give you the book 'Chapel's Rmur n Whepuns'. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Return to Tamney with the stones and he will agree to return to Northwarden. Soon your party members will become sick. Enter it from the south by the mountains to avoid the pirates. Continue north and cross the next bridge to the west. (Your defense will go up by more if you emphasize it.) In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. The exit to the mines is in the northwest corner of the mines. She will give you a Tuning Fork among other things. Go due north and attack the goblins surrounding the house. He will give you the ruby and in return you will sharpen his sword for him. The Naphtha Mines (Chapter 4) Return to Duke Martin south of Northwarden and show him the plans. He looks identical to James. You will begin the final chapter in the caverns below Sethanon. Venutrier of Lan will capture you and throw you into the mines. . Return to the Temple of Dala to the west and give them the Sack of Grain. Just behind the hill to the northwest you will find the moredhel boxes. You will begin this chapter in the sewers below Krondor. Click on the house after the battle to speak to Mitchel Waylander. The Ghost of Jarel Lycrow (Chapter 2) You must follow the spyglass trail to finish the chapter. He will also tell you that the man who ordered it was Mitchel Waylander. See below for a walkthrough for this sub-quest. If you don't have any, you can buy some in the shop in town. In a large room to the northwest you find Gamina guarded by some enemies. Look inside the house to the northwest to find a message left by Pug. Go through the door in the north wall and keep following the passage. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Look in the well near the south side of the town to find the Knight's Piece. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Take one because you will need it later. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Continue east to the town of Lyton. Follow the east side of the river north. Use the two remaining Vapor Masks to jump into the river and escape the mines. Inside the ruins you find a door that unlocks with the Key of Lineages. Stay on the east side of the river and go north. Go due north and attack the goblins surrounding the house. Just through that you will find Calin. If you go to the barracks, you will be told about a stolen ruby. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. The Temple of Dala (Chapter 3) Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. The Temple of Dala (Chapter 3) Take one because you will need it later. Go south at the first two forks and keep going down the passage. To the northeast you will find three pantathians who are causing the energy drain. Inside a woman will ask you to help her with her stable door. The Stolen Ruby (Chapter 1) Continue east to the town of Lyton. He will release the barrier surrounding Pug. Take one of them with you. The priestess will ask you to find some grain for them. In the southeast corner of the area you will find two IronJaw traps in a chest. The upper level exit is in the southwest corner of the level. Continue east to the town of Lyton. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Speak to the Duke of Romney at the beginning of the third chapter. He will reward you with 300 gold and a virtue key. Speak to the Duke of Romney at the beginning of the third chapter. Just before the bridge to Romney you be challenged by Mitchel Waylander. Give him one of your Vapor Masks so that he may escape. Your way will be blocked by one of Steelsoul's men, however. Inside you will see a note from Squire Phillip who has taken the device. She will give you a Tuning Fork among other things. In a corridor to the northwest you will find Obkhar. Enter it from the south by the mountains to avoid the pirates. Travel north toward Sarth and speak to Brother Marc just outside. Speak to the Duke of Romney at the beginning of the third chapter. She will give you a Tuning Fork among other things. Restock your provisions from the items inside the house. Continue east past Highcastle. Speak to the Duke of Romney at the beginning of the third chapter. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Arlie Steelsoul (Chapter 3) Go to Eggley to the west and use Nivek's key to unlock the shop. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Go south and then cross the bridge. Return southeast and cross the bridge guarded by goblins. He will tell you where the rift machine is located and how to destroy it. He will reward you with 300 gold and a virtue key. He will reward you with 300 gold and a virtue key. You will be allowed to pass but will have to fight enemies on the other side of the pass. For this walkthrough, I will describe the shortest and easiest way. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Make sure both Pug and Owyn learn the spell. Return to Dhatsavan's column in the ruins with the Cup. If you don't have one, you can find one to the north. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. He will tell you what he knows about the rift machine. Go back south the way you came and you will meet Duke Martin just south of where you started. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Return to Romney and report your success to the Duke. Go east from his house and cross the bridge. Use the Key of Lineages you received from Calin to enter the ruins. Return to Irmelyn in Armengar to claim a 200 gold reward. You can fight them or you can find out the password. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. The Stolen Ruby (Chapter 1) In the next room you will find the Oracle of Aal. Gorath will translate the inscription and you will have to answer a riddle to open the box. Return to Romney and report your success to the Duke. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Make sure both Pug and Owyn learn the spell. You can find Isaac behind a big hill north of Hawk's Hollow. Follow the main road northwest until you reach the river. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Put some spoiled rations in the chest by the field. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Venutrier of Lan will capture you and throw you into the mines. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Open the door of the stable just to the north and return to her. He will reward you with a Ring of the Golden Way. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Return to the Temple of Dala to the west and give them the Sack of Grain. He will give you the Royal Key of Krondor. Continue north to the large wooded area and go east. Go southwest to Sloop and enter the Upturned Keg. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Defeat them and take the Eliaem's Heart from the body of the spellcaster. You can find spoiled rations in the inn in Silden. He will tell you how to get to Elvandar and will give you the Key of Lineages. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Return to Craig and give him the trap. Return in a day and Steelsoul's man will allow to pass. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Continue all the way to the west to find the chest Moraeulf was talking about. Soon your party members will become sick. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return to the bridge and give the soldiers the password. Open the door in the east wall with a Guildis Thorn. Return to Sarth and enter the cave below it. Speak to Moraeulf and he will give you the password. Past the temple you will see a path to the west that leads to a Waterfall. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. One of the houses has a map of the area. The exit to the mines is in the northwest corner of the mines. He will tell you to keep away because you are sick. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Return in a day and Steelsoul's man will allow to pass. Chapter 8 - Of Lands Afar Go south and then cross the bridge. You will find another Brak Nurr at the far west end of the next level. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue through Lyton to Silden. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return to the Temple of Dala to the west and give them the Sack of Grain. Look inside the house to the northwest to find a message left by Pug. Give him one of your Vapor Masks so that he may escape. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Turn the dials so that they read DIE and the box will open. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Behind it you will see a chess board that is missing a knight piece.
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