migratory greathorn scute swarm combo. Pouncing Shoreshark . 1995-2023 Wizards. J napot kvnok, Budget Magic lovers, it's that time once again! Instead of freezing your enemies, you make your mutation targets a tad larger and give them trample temporarily. Parcelbeast is a cheap mutater that can also draw us a card and, if it's a land, put it directly on the battlefield. Wilson, Refined Grizzly cant be countered and has vigilance, reach, trample, and ward 2. I bring in Elspeth Conquers Death because it takes care of basically everything in their deck. Set: Ikoria: Lair of Behemoths Type: Creature Beast Common Cost: {3}{G} Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature . They really punish our less impactful cards and remove or counter anything that could pose an issue while applying a good clock. If we had room and was playing cards like Lovestruck Beast, then sure I could see it. What this beast does that other cards dont is that it give us constant Landfall trigger fuel. This little guy just does so much for this deck, and it cant be understated. You have Flood of Tears and Slip Out the Back in hand. It reads Whenever a player casts a spell that targets only a creature other than [it. Temur Sabertooth lets you pay mana to bounce a creature back into your hand to give itself indestructible until the end of the turn. Archipelagore has a stacking freeze effect for each time it mutates. It happens every time I also have an ancient greenwarden out on the field. Against Control decks cards like Esika's Chariot and Felidar retreat will bait out control decks' removal and then get run over by Scute Swarm. 23 24. By changing up the sideboard and replacing a couple of the less important main-deck mutaters, we can get the cost of the deck down to just eight rares (four Scute Swarm and four Gilded Gooseand if you wanted to go really deep, you could drop the Gilded Goose for something like Ilysian Caryatid, although I wouldn't recommend it) and zero mythics. What changes would you make with the deck? Whenever a creature you control mutates, it also gets a +1/+1 counter and you gain 2 life. My favorite thing this deck does so far is Prosperous Innkeeper + Scute Swarm healing you comical amounts against aggro decks that were a turn away from closing out the game. If I was only playing red decks, then sure, 4 all day, every day. 16x Forest. . Deploy lands for mana Ramp as much as you can possibly ramp; Play scute swarm Mutate migratory greathorn onto scute swarm Continue to mutate it and search out lands till you can send in a stamped to swing; Deck. If someone starts giving their commander targeted indestructible, for instance, you can get for Ivy too. I also cut Scavenging Ooze because it just doesnt have a lot of targets here. I also trimmed one Yasharn, Implacable Earth. Massively ramping for mutating a creature on top of Scute Swarm and getting its 2nd landfall trigger on turn 3 When you buy codes through the link here, we may earn an affiliate commission. Theres also the color branded Simic Signet, Simic Locket, and Talisman of Curiosity. My reasoning is that Greathorn dodges a lot of their removal outside of a kicked Bloodchiefs and Hagra Mauling which they dont normally run and if they do it is in small numbers. Often the single 2/2 a turn is just bad against their blockers and flyers. Conoce los ms interesantes rinconces de los alrededores de Kobe. Cards. 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EDH 0 / 0 . 4. I often cast these on any Rogue in play when there is a threat of them flashing in Zareth San, the Trickster. Whenever this happens, the game becomes extremely laggy before freezing. I think this matchup is even and it doesnt change after board. By the time you're ready to pump out tokens they tend to be flying over you for lethal. Then, at the end step of the turn before your own, you cast Topiary Stomper, search for a land, and put it on the battlefield tapped, copying that mutated Scute Swarm. Share Tweet Copy URL. Not approved/endorsed by Wizards. (Crimson Vow Standard), Budget Magic: Disturbed Spirits (Crimson Vow Standard), Budget Magic: $77 Izzet Delver (Standard), Budget Magic: 14 Rare Temur Energy (Historic), Budget Magic: $35 Mono-Black Treasure Discard (Standard 2022), Budget Magic: 12 Whack Goblins | $77 | Modern, Budget Magic: $12 Simic Kicker (Standard 2022), Budget Magic: Hideous Copy Mill (Standard 2022), Budget Magic: $100 8-Squee Infestation (Modern), Budget Magic: $100 Mono-Red Hollow One (Modern), Budget Magic: Historic Hammer Time (2 Mythics / 13 Rares), Budget Magic / Meme or Dream? I am a consistent high Mythic ranked player. But I think we have enough for those matchups. Scute Swarm is a card that fascinates me because I hear so many players on the casual side of the meta claim that it is extremely overpowered and singlehandedly caused MTG Arena to restrict the amount of tokens players can make. Scute-tate is essentially a midrange combo deck built around the mutate mechanic. A good chunk of your other nonland permanents are targeted spells to give buffs that will benefit any of them and Ivy. While Sea-Dasher Octopus, Pouncing Shoreshark, and Illuna, Apex of Wishes don't directly ramp us or make more copies of Scute Swarm, they are solid mutate cards that trigger our ramp mutate abilities and offer some additional value. Whenever we mutate it, we get to put the top X permanents of our deck onto the battlefield, where X is the number of times we've mutated. Littjara Mirrorlake is another way to get the token train started. $1.00. Vivien, Champion of the Wilds takes this already out of control deck and adds another painful wrinkle for your opponents: it allows you to cast creature spells as though they had flash. Join Crim (TheAsianAvenger), Seth (SaffronOlive) and Richard (BlackTuna) as they discuss the weekly news and answer user submitted questions. Slip Out the Back is very nice protection for a heavy hitter mutation target or for Ivy in case a board wipe shows up. My mind immediately went to one of my favorite mechanics from a couple Standards ago: mutate. Low Curve Deck - You need 2 lands on turn 2 but would like 3 lands on turn 3 for some 3-drops. Plus, as a bonus, you'll probably get to break Arena on occasion by Scute Swarming until its brain explodes! You can hang onto Decisive Denial as a two mana counterspell or use it to cause one creature you control to fight another you dont. If Lotus is able to survive a turn or two the mana acceleration it provides might be enough to reach critical mass before you can get run over. The sideboard, on the other hand, could use some tweaking. Arena Standard - BROODMUTH SCUTE SWARM. Thrashing Brontodon is just efficient removal and a good-sized threat. I replaced her with Scavenging Ooze, giving us a form of life gain, graveyard control and a threat all in one convenient package. I think Field Trip warrants 3 copies for fetching Environmental Sciences / Containment breach when you really need them early and Mascot Exhibition / Teachings of The Archaics late game. 27% of 7264 decks +22% synergy. Ivys ability has some interesting connotations. Auspicious Starrix stacks a pseudo-cascade effect each time it mutates. Everyone Plays Poison | Commander Clash S14 E5, Much Abrew: Mono-Red Proliferate Superfriends (Standard), Budget Commander: Minn, Wily Illusionist | Killing Them With Card Draw | $34, March of the Machine Spoilers February 19 | Jin-Gitaxias, Chandra, Thalia and Gitrog, Against the Odds: Monument to Perfection (Standard), Budget Magic: Mono-Red Solphim Burn (Standard). When we played against Four-Color Omnath, we were in anearly position to out-value the landfall deck and win the match, but timely Ugin, the Spirit Dragons bailed our opponent out twice on the turn before they would take lethal. Souvenir Snatcher lets you gain control of target noncreature artifact. Switching all of those to basic lands would give more fodder for the Scute Swarm and bring the land down to somewhere between $50-$100. I like that she can find a Scute Swarm or any other creature but 5 mana and waiting a whole turn to do that is a lot to ask for in this meta. Then your scutes get nice big bodies. When this combo "pops off" it often creates hundreds of creature tokens in one turn. It allows you to copy the tokens that Ivy creates and choose new targets to get even more value out of them (sadly, these copies are not cast and dont allow Ivy to trigger again). Slippery Bogle also has built in hexproof for a single green or blue mana. Totally! Playing Felidar Retreat or Esika's Chariot on turn 3 is very strong and Lotus would be a good way to do that besides Prosperous Innkeeper. Rounding out our deck is some early-game ramp. Man, what an asymmetrical way to clear the board. In the ideal scenario against an aggressive deck where I have it out and my opponent has nothing, then it is the best card in the deck. The only real relevance of this card is finding 2 lands, especially in Standard. This is why Shadow Rift, Slip Through Space, Aqueous Form, and Rogues Passage are in the deck. While it adds more rare wildcards, Primal Might is probably a better option in the current meta. Selesnya Scute Swarm Retreat Standard Deck Guide. Bubble Snare is a solid removal spell in some matchups but lines up poorly with creatures like Lotus Cobra and Omnath, Locus of Creation that can generate a lot of value even while tapped down. While the ultra-budget build of the deck is worse and there isn't any reason to downgrade in paper (the ultra-budget build is only $5 less than the budget build we played for the videos), it should be fine for less competitive unranked play on Arena, and you should be able to make just as many copies of Scute Swarm! Ivy, Gleeful Spellthief | Illustration by Evyn Fong. Bringing back a blocker or threat should also not be overlooked. Prerequisites. Again, this is because of how clunky the card can be. I think the Lurrus Rogues is harder than the bigger Rogues match. While I don't think it's a true top-tier option, it is more than playable and can win a lot of games. Baneslayer Angel: This was originally a 4-of in NOONs list. scute swarm combo explained. Command Beacon helps to get Ivy back on the battlefield after its been bounced back to the Command Zone. So you basically just get hella 3/4s instead of hella 1/1s. Let's say we mutate a Migratory Greathorn on our Scute Swarm. Scute Swarm looks pretty harmless as a three-mana 1/1 that makes a 1/1 token when a land comes into play. Youre playing Simic, so counterspell shenanigans can very easily be on the menu. This makes having cheap creatures on the battlefield to mutate onto essential to our deck's success. Cardmarket 199. Only one can do commander damage (which will have all the auras attached to it), but when you suddenly have upwards of ten of them swinging in, it starts to become a bit much. The subreddit for anything concerning the Magic the Gathering: Arena! The important thing is that they tap for blue and green; the third color of mana isn't relevant.) Follow Ethan on Twitter, Ivy, Gleeful Spellthief Commander Deck Guide, Ivy gleeful spellthief Commander deck guide, The Ultimate Guide to Phyrexia: All Will Be One Draft, Urtet, Remnant of Memnarch Commander Deck Guide, Eldritch Moon Spoilers and Set Information, March of the Machine: The Aftermath Spoilers and Set Information, Bloodthirst in MTG: Rules, History, and Best Cards, The 67 Best Recursion Creatures in Magic Ranked, Holding priority once you can, you then cast. In fact, the only deck I had ever seen it in was in the Simic Mutate decks, and they have never really been a consistent top contender. One of the biggest combos in the deck isn't a wincon or a repeatable combo. Build awesome Commander decks on a 20 tix budget. More counterspells or Sorcerous Spyglass could help to buy us the extra turn we need to close out the game without getting our board exiled by the eight-mana planeswalker. Theyre ready to use at the beginning of your turn. We're going to turn our card draw into incredible ramp and win conditions with this $34 brew! Its ability to give additional value to any targeted spell is amazing and opens up a lot of possibilities. In all honesty the only reason I play this over Cultivate is because in aggressive matchups a 4/4 body is just great. This site is unaffiliated. Giant Slayer does the same thing, but doubles down later to keep whatever is biggest tapped down. If someone can Scute Swarm. We're hoping Third Path Iconoclasts will help us make this Grixis Artifacts deck a bit more aggressive! I added four copies of Migratory Greathorn because it fits in with our strategy finding a land upon mutating. Mirror Box is one of the pieces that enable you to have multiple instances of Ivy on the battlefield. It is in virtually none of the top competitive tournament decks, so it could be that it is only overpowered in best-of-one because thats where most of the player base lies in MTG Arena. Trumpeting Gnarr creates a 3/3 green Beast token. Utokian Fractalnator by artontherun. 4 Mountain . Showcasing offbeat brews from around the internet. 4 Akoum Hellhound. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. Create an account to follow your favorite communities and start taking part in conversations. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. Thanks to Scute Swarm's ability to grow exponentially, we can easily end up with hundreds or even thousands of massive mutated Auspicious Starrix Scute Swarms on the battlefield in one big turn, which we can then use to beat our opponent down. 27% of 2939 decks +24% synergy. 27 10 1 22. Just as importantly, many of our best mutate cards allow us to put extra lands on the battlefield, so our Scute Swarm mutate pile will sort of snowball itself. Pouncing Shoreshark is our primary main-deck removal spell, allowing us to bounce one of our opponent's creatures whenever we mutate, while flash can do some cool tricks like letting us make Scute Swarm copies on our opponent's end step so we can untap and immediately attack for the win. This deck also plays a few cards that would just never see play unless it was a draft deck such as Murasa Rootgrazer. Pollywog Symbiote makes all your mutate creatures one mana cheaper to cast. Gilded Goose has the upside of flying, making it a good mutate target by allowing creatures like Auspicious Starrix to take to the air. Budget Magic: 13-Rare ($60) Poison Proliferate Control | Phyrexia Standard, Budget Magic: 13-Rare Mono-Black Persist Combo (Historic), Budget Magic: $106 Combo Zombies (Modern), Top 10 Modern and Pioneer Budget Decks from 2022 | $100 or Less, Budget Magic: 10-Rare Gix, Yawgmoth Praetor (Historic Brawl), Budget Magic: $43 Dimir Draw Two (Standard). best scute swarm deck. Seems fitting. As always, leave your thoughts, ideas, opinions, and suggestions in the comments and you can reach me on Twitter @SaffronOlive or at SaffronOlive@MTGGoldfish.com. Thankfully, we can use it to find more mutate creatures and choose to put them into our hand rather than on the battlefield so that we can cast them and trigger all of our "whenever this mutates" abilities another time. As I said earlier, the only reason I dont is because the 4/4 body is so good in aggressive matchups. Combo result. Plus, the lands come into play untapped, which means we can use their mana to immediately mutate again, putting a bunch more permanents onto the battlefield! If they just have all the outs, then they just have all the outs. MTG Arena Zone is supported by its audience. If the Henge is in play remove it ASAP. With the amount of ramp and repeatable land tutoring, you could switch out the fetch lands. But I see too diverse of a field to justify 4 slots for a 5 drop when I dont even think it is our worst matchup. The definite weakness of this deck is Mono-White aggro. Theres also the Simic variant of the pain land, slow land, shock land, check land, fetch land (including the Vista), filter land, bounce land, reveal land, and Battlebond land. /s, Can you give some examples when Scute Swarm came in clutch, and some where it under-performed or was disappointing? Think again! So, I could tap my lands to float mana, then use Rootgraizer to bounce a basic back, replay it and then tap it for my fourth mana. Elspeth Conquers Death removes whatever we need since most of their deck is CMC 3 or more. Twinning Staff allows you to have Ivy copy any targeted spell twice and lets you choose the target for the second copy. This means that rather than making 1/1 Scute Swarms, we get an ever-increasing number of 3/4 Migratory Greathorns or even 6/6 Auspicious Starrixs if we managed to add them to the mutate pile. Mana Cost: Converted Mana Cost: 4. Primal Might also makes Baneslayer look bad. This site works best with JavaScript enabled. Yasharn, Implacable Earth is big slow and clunky, and Felidar Retreat is just slow and easily punishable by a Brazen Barrower bounce or just getting countered. Four-player Commander battles featuring a new theme every week. 4 Fabled Passage. Youre going to be casting a lot of creature spells since mutate still counts as one, so you might as well squeeze even more blood out of that rock and freeze your opponents creatures while doing it. The deck contains the typical staples of Sol Ring, Arcane Signet, Command Tower, Commanders Sphere, and Reliquary Tower. Youll most likely bounce more than four permanents back to your hand, so youll will at least be able to start with something back out right away. Of course, for our plan to work, we need a critical mass of mutate creatures so that we can keep adding to our mutate pile to tutor up more lands with Migratory Greathorn and put more permanents into play with Auspicious Starrix. But it does get much more powerful after your fifth land drop since you get more Scute Swarms and put counters on them. TCGPlayer $292. 94% of 7558 decks +93% synergy. Gladecover Scout is a mutation target built in hexproof for a single green mana. Once we get going, this often means that every time we mutate, we are putting several lands into play to trigger Scute Swarm's ability. I really enjoyed building and testing this deck. Migratory Greathorn tutors a basic land onto the . Theres repeatable artifact and. You have four generic and three blue mana available, or five generic and four blue mana available for an additional variant. The MTG Hero. Mardu Yorion: Standards Definitive Creature Deck Killer, 1.15.00.00 Patch Notes December Game Update, The Top 5 Decks for the Bo1 Standard Play-In Event March 2023, Standard Mono White Midrange Premium Deck Guide February 2023, Historic #7 Mythic Boros ThopterBlade Deck Guide Where Aggression and Synergy Meet. Migratory Greathorn is basically a free 2-for-1 for them if they remove it so I dont even bother. If you target your commander with something, you can create a token of Ivy too since the tokens arent legendary. It almost seems weird to not be playing it. Standard Selesnya Toxic Deck Guide: Where The Opponent Only Has Ten Life. Maybe I cut Divide for Lotus Cobra. I also spend a lot of time playing best-of-one games for my videos and I dont think I have ever played against it either. At least 1 basic land. But this matchup swings in our favor post board in my opinion because we bring so much to the table. 96% of 7827 decks +95% synergy. Imagine Vivien and a mutated Scute Swarm are on your battlefield. Ugin, the Spirit Dragon: I have took him in and out of the deck multiple times because sometimes it just feels like you have ramped into nothing. Stormchaser Drake draws you a card whenever it becomes the target of a spell you control. This deck is a bit different from other Voltron decks because you do your best to make as many mutated Ivys as possible. As a secondary measure, Ive also included Triumph of the Hordes so that all you will need to do is sneak through a 10/10 with infect or throw the big buys over the wall to hit your opponents with enough to end it. Our Privacy Policy. The Great Henge: This card is great. Card tooltips provided by deckbox.org. 19-20. I hope you enjoyed this deck as well! That is until I stumbled across this little gem that went 7-0 in an Arena Open played by a player named NOON. Meanwhile, Auspicious Starrix is the card that allows us to combo off. I tried using Black instead of White for a while for things like Binding of The Old Gods and sac package stuff but Felidar Retreat just seems too good to pass up when building around Scute Swarm/lands. Hunters Insight is another way to have two creatures fight two different creatures with the twist of letting you draw some cards. You draw a card, play a land, and pass your turn having spent no mana. 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Before I go over matchups, I will just say most of all the matchups you play against seem at least even. Its a 2/2 for two mana and is the epitome of a hate bear. 23. Visual; CMC; Compact . 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Budget Magic: Tutelage Tribal Mill (Modern), Budget Magic: Soulherder Surprise (Modern), Budget Magic: $50 Underworld Abyss Black Devotion (Standard), Budget Magic: $60 Mono-White Auras (Modern), Budget Magic: Mono-Black No Cat Archfiend Sac (Standard), Budget Magic: Hardened Human Allies (Modern), Budget Magic: Eight-Rare ($78) Izzet Prowess (Standard), Budget Magic: Blistering Rage 2020 (Modern), Budget Magic: Vivien Combo Brawl (Three-Mythic/Nine-Rare), Budget Magic: 12-Rare Tempered Steel (Historic), Budget Magic: $75 (30 tix) Cycling Gift (Pioneer), Budget Magic: Escape Protocol Lock (Standard), Budget Magic: $50 Tour de France (Standard), Budget Magic: $80 Legacy Mono-Red Prowess, Budget Magic: 2020 MTG Challenger Deck Upgrades | GB Final Adventure Knights, Budget Magic: Dubious Challenge (Pioneer), Budget Magic: $92 (37 tix) Gruul Sneak Attack (Standard, Magic Arena), Budget Magic: $65 (20 tix) Blue Skies (Pioneer, Magic Online), Budget Magic: $88 (33 tix) AnaxCleave Red (Standard, Magic Arena), Budget Magic: $100 (42 tix) Rakdos Kroxa Discard (Standard, Magic Arena), Budget Magic: $86 (17 tix) GW Auras (Standard, Magic Arena), Budget Magic: $59 (48 tix) Izzet Scissors (Pioneer, Magic Online), Budget Magic: $98 (22 tix) Cats (Pioneer, Magic Online), Budget Magic: $100 (100 tix) Rakdos Madness Vampires (Pioneer, Magic Online), Budget Magic: $47 (12 tix) Mono-White Sram Auras (Pioneer, Magic Online), Budget Magic: $98 (20 tix) Mono-Red Devotion (Pioneer, Magic Online), Budget Magic: $100 (17 tix) Mono-Green Stompy (Pioneer, Magic Online), Budget Magic: $97 WB Discard (Standard, Magic Arena), Budget Magic: $56 Rakdos Reanimator (Standard, Magic Arena), Budget Magic: $43 (18 tix) 8 Whack (Pioneer, Magic Online), Budget Magic: $110 (52 tix) Pummeler (Pioneer, Magic Online), Budget Magic: $99 (29 tix) Gary Zombies (Pioneer, Magic Online), Budget Magic: $100 (76 tix) UR Prowess (Pioneer, Magic Online), Budget Magic: $77 Standard Affinity (Standard, Magic Arena), Budget Magic: $92 WB Prison (Standard, Magic Arena), Budget Magic: Throne of Eldraine Standard Updates, Budget Magic: $27 Mono-Blue Mill (Standard, Magic Arena), Budget Magic: Mono-Black Rankle (Standard, Magic Arena), Budget Magic: $92 (18 tix) Abzan Rally (Modern, Magic Online), Budget Magic: $96 (35 tix) Ajani Sisters (Modern, Magic Online), Budget Magic: $105 (26 tix) Soul-meria (Modern, Magic Online), Budget Magic: $71 Rotation-Proof Mono-Red Cavalcade (Standard, Magic Arena), Budget Magic: $94 (16 tix) Sephara Stompy (Modern, Magic Online), Budget Magic: $104 (44 tix) Twiddle Storm (Modern, Magic Online), Budget Magic: $112 (17 tix) Leyline of Abundance Combo (Modern, Magic Online), Budget Magic: $99 (13 tix) Hammer Time (Modern, Magic Online), Budget Magic: $73 Standard Bogles (Standard, Magic Arena), Budget Magic: $58 Spirits (Standard, Magic Arena), Budget Magic: $103 (18 tix) GateShift (Standard, Magic Arena), Budget Magic: $99 (9 tix) Battle Screech Tokens (Modern, Magic Online), Budget Magic: $103 (29 tix) Mono-White Persist Combo (Modern, Magic Online), Budget Magic: $99 (13 tix) Rakdos Unearth Goblins (Modern, Magic Online), Budget Magic: $89 (2 tix) Creeping Zombies (Standard, Magic Arena), Budget Magic: $84 (9 tix) Hydra Stompy (Standard, Magic Arena), Budget Magic: $66 (16 tix) Rakdos Aristocrats (Standard, Magic Arena), Budget Magic: $95 (22 tix) Leveler Jace Combo (Modern, Magic Online), Budget Magic: $86 (11 tix) Narset's Amnesia (Standard, Magic Arena), Budget Magic: $94 (13 tix) Simic Arkbow (Standard, Magic Arena), Budget Magic: $74 (23 tix) Izzet Saheeli (Standard, Magic Arena), Budget Magic: Rhythm Stompy (Modern, Magic Online), Budget Magic: $99 (14 tix) London Zombie Hunt (Modern, Magic Online), Budget Magic: $92 (11 tix) Mardu Aristocrats (Modern, Magic Online), Budget Magic: $93 (13 tix) Mono-White Taxes (Modern, Magic Online), Budget Magic: $65 (32 tix) Mono-Green Liquimetal Control (Modern, Magic Online), Budget Magic: Banefire Elves (Standard, Magic Arena), Budget Magic: $89 (19 tix) Bant Flash (Modern, Magic Online), Budget Magic: $52 (7 tix) Goblin Calamity (Standard, Magic Arena), Budget Magic: $95 (10 tix) Rakdos Shamans (Modern, Magic Online), Budget Magic: $88 (5 tix) Orzhov Blink (Standard, Magic Arena), Budget Magic: $89 (7 tix) Simic Merfolk (Standard, Magic Arena), Budget Magic: $89 (17 tix) Rakdos Aristocrats (Standard, Magic Online), Budget Magic: Four-Color Gates (Standard, Magic Online), Budget Magic: $98 (13 tix) Combo Elves (Modern, Magic Online), Budget Magic: $98 (25 tix) Metallurgic Drakes (Modern, Magic Online), Budget Magic: $116 (14 tix) Restore Balance 2019 (Modern, Magic Online), Budget Magic: $99 (18 tix) RB Reanimator (Modern, Magic Online), Budget Magic: $93 (5 tix) Dimir Winds (Standard, Magic Online), Budget Magic: $57 (8 tix) Goblin Storm (Modern, Magic Online), Budget Magic: $96 (13 tix) Bant Climb (Standard, Magic Online), Budget Magic: $92 (13 tix) Mono-Red Frenzy (Modern), Budget Magic: $83 (15 tix) QuasidupliDrake (Standard, Magic Online), Budget Magic: $68 (8 tix) Artifact Blast Affinity (Modern), Budget Magic: $63 (17 tix) Draft Chaff White Weenie (Standard, Magic Online), Budget Magic: $85 (25 tix) Overflowing Omniscience (Standard, Magic Online), Budget Magic: $96 (23 tix) Blue-White Mill (Standard), Budget Magic: $88 (13 tix) Pelt Collector Evolve (Modern), Budget Magic: Golgari Reanimator (Standard), Budget Magic: $98 (22 tix) Elfball (Standard), Budget Magic: $83 (33 tix) Izzet Drakes (Standard), Budget Magic: $90 (13 tix) PelakkaMonicon (Standard), Budget Magic: $99 (43 tix) Eminent Domain (Modern), Budget Magic: $99 (26 tix) Merfolk (Modern), Budget Magic: $94 (20 tix) Sidisi GPG (Modern), Budget Magic: $99 (24 tix) Mono-Black Zombies (Modern), Budget Magic: $97 (16 tix) UR Sai-Master (Modern), Budget Magic: $47 (10 tix) Mono-White Ascend (Standard), Budget Magic: $49 (19 tix) Goblin Gift (Standard), Budget Magic: $84 (40 tix) Bogle Horse Green (Standard), Budget Magic: $89 (35 Tix) Zombies (Standard), Budget Magic: $99 (31 tix) UW Naban (Modern), Budget Magic: $98 (27 tix) Obliterator Devotion (Modern), Budget Magic: $80 (25 tix) Haphazard Ramp (Standard), Budget Magic: $89 (30 tix) Mono-Blue Djinn (Modern), Budget Magic: $92 (33 tix) Mono-Blue Storm (Standard), Budget Magic: $96 (41 tix) UG Lands (Standard), Budget Magic: $98 (57 tix) Thunderous Wizards (Modern), Budget Magic: $98 (23 tix) Sultai Muldrotha (Standard), Budget Magic: $76 (41 tix) UR Auras (Standard), Budget Magic: $27 (38 tix) Flaming Wizard Burn (Standard), Budget Magic: $80 (35 tix) Saprolings (Standard), Budget Magic: $98 (49 tix) GW Interlude (Modern), Budget Magic: $88 (30 tix) Mono-White Leyline Tokens (Modern), Budget Magic: $99 (25 tix) Mardu Vampires (Modern), Budget Magic: $60 (20 tix) Wurm Revolt (Standard), Budget Magic: $100 (44 tix) GR HasteBraid (Modern), Budget Magic: $99 (26 tix) Teferi's Pool (Modern), Budget Magic: $78 (18 tix) Golden Journey (Standard), Budget Magic: $95 (36 tix) Cultivator Huatli Tokens (Standard), Budget Magic: $100 (60 tix) Mono-Green Land Destruction (Modern), Budget Magic: $64 (34 tix) Sunbird's Bounty (Standard), Budget Magic: $81 (51 tix) Mono-Black Panharmonicon (Standard), Budget Magic: $90 (53 tix) WB Aristocrats (Standard), Budget Magic: $53 (26 tix) RB Pirates (Standard), Budget Magic: $85 (35 tix) Mono-Red Hollow One (Modern), Budget Magic: $94 (48 tix) Abzan Rites (Modern), Budget Magic: $94 (49 tix) UW Monks (Modern), Budget Magic: $94 (24 tix) Wizard Devotion (Modern), Budget Magic: $99 (53 tix) Ponzamonicon (Modern), Budget Magic: $87 (36 tix) Mono-Green Monument (Standard), Budget Magic: $99 (18 tix) Martyr Proc (Modern), Budget Magic: $99 (31 tix) GB Leap Whip (Modern), Budget Magic: $94 (32 tix) UR Prowess (Modern), Budget Magic: $97 (28 tix) Grixis Amulet (Standard), Budget Magic: $92 (43 tix) Tempered Tokens (Modern), Budget Magic: $93 (20 tix) Mono-Black Monument (Standard), Budget Magic: $95 (15 tix) GW Cat Tribal (Standard), Budget Magic: $86 (52 tix) Revolt Treasure Ramp (Standard), Budget Magic: $100 (61 tix) Temur Miracle Grow (Standard), Budget Magic: $43 (25 tix) Favorable Pirates (Standard), Budget Magic: $87 (33 tix) Rogues (Modern), Budget Magic: $67 (15 tix) Wildfire (Modern), Budget Magic: $96 (31 tix) UG Emerge (Modern), Budget Magic: $81 (24 tix) Favorable Winds (Modern), Budget Magic: $70 (20 tix) Modern Monumental Quest, Budget Magic: $92 (21 tix) Vampires (Modern), Budget Magic: $91 (31 tix) Demon Fling Jund (Standard), Budget Magic: $83 (23 tix) CrocPatra (Standard), Budget Magic: $93 (32 tix) Madcap Gearhulk Reanimator (Standard), Budget Magic: $88 (74 tix) GG Panharmonicon (Standard), Hour of Devastation: Budget Magic Updates, Budget Magic: $99 (36 tix) Sunmare White (Standard), Budget Magic: $84 (50 tix) Mono-Black Vehicles (Modern), Budget Magic: $23 (11 tix) Mono-Blue Reservoir (Standard), Budget Magic: $76 (26 tix) Turbo Fog (Standard), Budget Magic: $98 (28 tix) Nevermore (Modern), Budget Magic: $98 (42 tix) Deep Bant (Standard), Budget Magic: $27 (2 tix) Two-Tix Red (Standard), Budget Magic: $58 (16 tix) Mono-U Bounce'n'Mill (Standard), Budget Magic: $98 (57 tix) Standard WB Aristocats, Budget Magic: $99 (57 tix) Esper Haven (Standard).
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